Saturday, June 19, 2010

AI For Video Games - Final Project

It has been almost two years since I took my "Artificial Intelligence for Video Games" course, but the topic still comes up quite frequently. I find myself using my blog as a resource for when I am talking with people about different concepts and programs. As a result of this, I decided to include a post where I actually show what the final game came out to be like.

I realize this kind of messes up my blog's layout. Since I am mostly interested in showing people the game, as opposed to my layout, I'm OK with this.





Click here for a full screen version.


It's been a while since I worked on my sheep herding game, and Jon Bradley is responsible for the code as much as I am (entirely for the sheep behavior). Please leave me a comment if you would like to talk about this.

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